Let us entertain you

Though they may not carry the gravity of a nuclear power plant or skyscraper, movies, video games, and other entertainment projects are big business. But not all entertainment projects are a hit. This article discusses how project teams are under pressure to develop entertainment offerings that will both wow consumers and arrive on time, on budget and without any high-profile problems. In doing so, it reports how entertainment project managers must harmonize the science and structure of good project management practices with the art of fluidity that these projects demand. It details how an entertainment group adapted its traditional waterfall project management approach by adding more opportunities for communication, review and feedback throughout the project life cycle. Then it explains how the organization's project teams begin large-scale projects with a workshop. The article highlights how a digital publishing company based in India gains and maintains stakeholder support for its entertainment projects. I
registered user content locked

Log in or join PMI to gain access

or Account Registration

Advertisement

Advertisement

Advertisement

Publishing or acceptance of an advertisement is neither a guarantee nor endorsement of the advertiser's product or service. View advertising policy.