New patterns covered
This two-day course (14 PDUs) discusses patterns as forces, enabling them to be used even when the classic context for the pattern does not exist.
- Visitor
- Mediator
- Builder
- Object Pool
- State
- Composite
- Observer
- Command
- Memento
Why You Want to Attend This Course
- To add breadth and depth to the knowledge you gained in Design Patterns Thinking
- To reduce the cost of change by categorizing patterns by what they encapsulate
- To speed up the evolution of software to more swiftly react to changing customer needs
- To avoid technical debt through advanced software design
- To learn new ways to identify the pattern(s) that apply to any problem
- To identify “patterns of patterns” that address complex problems
- To gain a powerful new way of organizing your knowledge of design, design patterns, and test-driven development
Learning Objectives
In this course, you will:
- Deepen your knowledge of design patterns from Design Patterns Thinking
- Learn how to apply nine new patterns
- Review and discuss case studies involving design patterns
- Select patterns in different ways, including encapsulation, metaphors, and analogs
- Understand Christopher Alexander’s fundamental concept of patterns as collections of forces
- Practice all that you learn through a multi-part analysis and design exercise
Audience and Requirements
- Software developers of all levels, from junior to senior to technical leads will benefit from this training.
- Students must have previously taken Design Patterns Thinking, as it is an important pre-requisite.